Minecraft factions base download
Once you are at a good depth, it's time to begin digging out the base. Don't start tunneling just yet! Dig out a square 4 blocks of height are recommended big enough to contain all the basic rooms of the base crafting room, enchanting room, forge, furnace room, storage room, and others. Build walls and start decorating the basic rooms. Once your main base is established, then you can begin tunneling and expanding.
What will you make a tunnel to is your choice. It can be a wheat farm same design for carrot and potato farms , a tree farm, a mob grinder , a mine or quarry , it's up to you.
Just keep in mind that you'll need to claim everything that you expand into or else other players can get into your base. This step is optional but recommended. It's a good idea to have a secret door that leads to a basement located at an even lower depth than your main base. If enemies break into your base and find no resources, they'll probably figure out there's a secret room , and also a library to store books containing information on enemies and their bases.
If all is done correctly, you'll have an underground fortress deep below, don't put it in the ocean, as people can use a low render distance to glitch into your base, instead, make a water wall, with hybrid defenses. Be sure to cover the air-shaft used to access the base, or disguise it to make it look natural, hiding the trapdoor. This can seem like paranoia but it's always good to have more stealth and safety.
Your base will take a very long time to be found even if enemies are hunting you relentlessly. The underground cave is the easiest to secure chests with. Probably the best way to protect your vault is doing the following:. Make many vaults- To steal your loot, they have to aim a TNT cannon to your chests if you have it claimed. If you have many vaults it will take them a lot of TNT to get everything, and most players will give up.
Make fake vaults with empty chests too. Make the richest vault in the middle- Again, the only way to steal from chests is to TNT cannon them from afar. The furthest they have to build the cannon, the more TNT they will need, The less their chances to hit are. Protect the vault with obsidian and water blocks- Some servers have a plugin that allows 3 TNTs to destroy an obsidian block.
This means you need more defense. Water prevents TNT from damaging blocks, so a wall made of obsidian with water in front of it is very secure. Anti-hybrid defenses- Even the secure base wall described above is crack-able. To counter that you can make upside down stairs, instead of a straight wall, with water going down all the way. That way the sand will fall down and the TNT will not blow.
Keep improving- No base is completely unable to be raided. Even the anti-hybrid quadra thick obsidian water lava base. If someone finds a way and raids you, evolve. Block this path they found. Keep doing that, and eventually, you will have an almost unable to be raided base. Keep in mind that the wither boss can penetrate all blocks EVEN obsidian and water with blue skulls, and spawn and death explosion and dash attack in Bedrock Edition making the only cheap defense regenerating cobblestone walls, but hybrid cannons can penetrate those, so it will be hard to wither proof your base.
Materials: fist, dry sponges, pickaxe stone minimum and torches if too far from the surface, optional: pistons, buttons, redstone.
Building the base: First, obtain some sponges. Either raid them from an ocean monument , buy them from the shop, or steal them from another person. Then, go find an ocean. A really big ocean. Then, go to the bottom and place down three sugar cane in a stack. You'll be able to breathe when standing in the sugar cane. Begin building your base above ground under the water. Don't worry about draining it yet, just build what you want it to be. Go ahead and build more space than you think you'll need so that you won't have to expand and flood your base again.
Once you have it completely built and sealed from the outside water, take those sponges and use them to drain out the inside of your base. You now have an underwater base! An ocean monument can make a good underwater base. All you need to do is to clear out the water using sponges, eliminate all three elder guardians and you got yourself an easy base! Most people won't bother to check all the monuments because there are quite a few. Also, the guardians that spawn outside the ocean monument can act as a good shield against most basic players.
However, certain players may try to enter due to the 8 gold blocks in the treasure room, which you should have already removed by this point. If you hear Guardians being damaged when you are not killing them, it is likely some players are trying the approach the monument.
Shoot at them with bows to try and keep them away, and the combination of the guardians' beams, your arrows, and their drowning will either kill them or damage them enough that they will stay away. If you do decide to build a base inside a monument, it is advised to place a massive roof 60x60 above the entire area Preferably made of glass, and at block limit level so to be less noticeable , so that the guardians spawn more often to defend you.
Flooding any nearby caves in at least a x area will also help this. This method is possibly the most effective out of all the bases, as it takes multiple days for even an experienced group of players to remove enough water for TNT to be an issue if they don't remove enough water, the water will flood any area they attempt to blow up, undoing most of their work , and mining 3 layers of obsidian under the effects of mining fatigue III will take over thirty hours using a Diamond Pickaxe hours using bare fists.
This is just to destroy enough obsidian to fit a player through. Even with Efficiency V and Aqua Affinity, mining through will still take 1. Nobody will bother to do this, especially when they're drowning underwater with a crowd of guardians firing lasers at them. Also, slab the entire area around your base, so that players cannot take breathing spaces by placing doors everywhere, and slabs don't clear enough water for players to breathe.
Underwater bases are great as they are entirely submerged into water, if any players want to grief it they have to either:. First of all, you're going to need a way into the nether. Be sure to claim this chunk!
If it's a good enough place for you, keep going. If you're in a bad place i. From here, there are three ways to go about your base keep in mind that all the defenses in the world won't save you if your portal is in your base.
Hollow out an area in a wall, big enough for however big you'd like your base to be but keep spaces smaller than 4x4x4 if you don't want ghasts to spawn , then line it with cobble or obsidian. Afterward, skip to the next step. Head to the nearest nether fortress and begin by walling off any corridors leading from the area you want your base to be.
Then make sure any place you don't want blazes and skeletons spawning to have a light level of 15 most easily done by covering the floor with jack-o-lanterns. It would be advisable to undergo obsidian padding.
When you're done, move to the next step after you've raided everything in the fort. Built mostly like an underwater base see above , however, fire resistance potions are best used in place of water breathing potions for obvious reasons , and you will be moving MUCH more slowly.
However, when you're finally done, it's near invisible, and most players will give up trying to reach it. As an extra precaution, have an emergency potion of fire resistance for every member of the faction, in case of a leak.
Be sure to have no wood or wool inside any part of your base in 1. When you're done, proceed to the next step. Penetrating the top bedrock of the Nether will give you a very large, flat plain of bedrock with the occasional mushroom to work with.
Also, as the top of the nether can only be penetrated by the most skilled players, stealth is completely optional. Build a normal, overworld above-land stronghold on top of this bedrock and light up your area mobs usually won't spawn on bedrock, but they'll start appearing once you start building something else.
If possible, elevate the base 1 block from the bedrock surface so that anyone attempting to pop above the bedrock directly under your base will succeed and suffocate , and use a Fire Resistance potion and lava to build TNT-proof walls.
One can also build a nether-sky base once they get up the bedrock. You will need a different set of supplies in your base if you're in the nether, you will need extra brewing stands for the constant resupply of fire resistance potions, fewer chests devoted to fuels since buckets of lava and blaze rods are readily available.
Furnaces are also needed less in general as few things in the nether need to be smelted. Weapons and armor will see much use, so have extra anvils ready. A map showing where the nether portal is located is also crucial should you need to return to the overworld. Crafting tables remain necessary, as will enchantment tables. Setting up a melon farm is likely your best source of food, as the plant's growth is unaffected by how fertile the soil is.
Be sure to have cauldrons filled with water. For defense, you can usually get away with pitfall traps and arrows, though you will still need obsidian padding. At this point you've gone beyond what the wiki can help you with, if you're not sure what direction to continue in, here are some ideas:. Not many people can be bothered searching the entire empty void, so this is a very good stealth-oriented base.
Materials: Choice of wall material stone , obsidian , iron - diamond pickaxes , ender pearls , dirt stacks, some armor and weapons against endermen.
Build your walls out of obsidian and include a liquid layer. Build your defenses. Add farms, grinders, trading halls, anything you need. Of course, you teleport first to the end watch out for other enemy players! Then, make sure no one is watching, then make a bridge or travel via End Gateway to whatever direction possible, out of the main island.
Make sure you destroy the bridge. The main island should not be at least visible. You can start on the base immediately as soon as you are content with the surroundings like how many abandoned or non-abandoned bases are around. Make sure to claim the area first. Then, a few hours later, your base will be done!
Dig a hole down to where you want your base to be. Have people guard the top of the hole. When you reach the void, use lava and water to build a cobblestone pillar to the void. Place ladders on the cobblestone. At the bottom, make an overhang and use that to start your base. Fill in the deep hole so raiders cannot get in. Build a flying machine and drive it to where you want your base. Place blocks on the machine so the pistons can't move.
Use those blocks for your base. You will probably want to try to protect against hackers, some of the most unfair players in a game. There are several options.
Most of the options below are ways someone can protect against most hackers. The best way to combat this is to place lava around the base, preferably two layers, as well as lava all the way to the block limit at least 5 blocks higher than the top of your base , so that they cannot enter easily. For Xray hackers, they can see into the ground, ignoring any stone entities, and can see any bases underground. This is mainly for underground bases. What you can do: 1. Make it extremely small: bases are harder to detect by x-ray-ers, if they are small.
So, try to make your base as small as possible. Surround it with ores : Average hackers keep x-ray on the same setting as normal, which means that they cannot see through ores. Surround your extremely small base with ores, preferably coal , with a silk touch pick. Try to make it look like a natural cluster of ores, not big or even shaped.
Coal is recommended, as it is in large blobs. Also, try mixing the coal ores with other ores, preferably iron ore. Now that you have learned how to defend from raiders, you want to read up on how to do some raiding of your own! First, you must do some planning before you stage a raid.
You need to find the enemy's base. This may be the hardest part. Send out trackers and spies to find any enemy activity. Then hunt relentlessly and look into any odd landscaping or other signs. Signs can be things like flatter-than-usual mountainsides indicating Jeb doors, 1x1 lava pits that may cover a pressure plate, and weird landscaping hills in a flat biome. One good tip is to always be suspicious. Or, if you get raided, just stalk the retreating attackers home. Look at everything you can see from the outside.
If the defenses are similar to yours, then think about weak spots you have or had in the defenses. Also, take note of the biome and defenses to figure out what gear to bring along. Then think of a rough draft of the attack plan. Will you drop down from the nearby higher terrain to glide in with elytra? Get creative with your plan! First of all, don't expect to win. They may have a secret last-ditch trump card you overlooked.
Maybe, they had more organized anti-raid drills or possibly you just lost for no particular reason. Don't call it a total loss! You probably brought something of theirs home with you. You may win some other raid someday, but always remember, if you raid a faction's base, they will fix the weak spot, and you will have to adapt and overcome.
Your enemy has built this base on top of an extreme hills. They have a giant wolf army and landmines around the walls. Send someone with elytra to scout their base before you fight them.
When you have prepared your best equipment, go over there. Destroy all the landmines, and break through the walls. Don't let the enemy attack you, or their wolves will kill you. Once the base is defeated, take the loot. Your enemy's base is in the sky, on a floating island.
There are 5-block thick walls, with an obsidian layer, a liquid layer, and a checkerboard layer. All the players are inside, and their dispensers are filled with lava, to pour on raiders trying to pillar up.
There are traps on all the chests, and the enemies have Punch II bows, splash potions, and Channeling tridents. When you go raid the base, it is a thunderstorm and no one will sleep through it.
Have people with elytra scout out the base. For the actual raid, have everyone bring elytra, and a few shields, as the enemies use ranged attacks.
Kill the enemies by shooting them with a bow, or splashing them back. If possible, have someone with invisibility sneak in and do some critical hits. Once the enemies are dead, pillage the base and destroy the defenses.
Fly away with the loot you have taken. Your enemy's base is underground, surrounded by 3 layers of obsidian. There is an elder guardian inside the base inflicting mining fatigue. The owners of the base have trapped chests leading to arrow dispensers. The secret room has a trapped chest, which is linked to dispensers on all sides, and will shoot splash potions of harming. One of the owners is in the base, while everyone else is exploring. Have everyone dig for the base until they find obsidian.
If you get mining fatigue, you can spawn a wither, as it is unaffected by mining fatigue. Run away and have the wither blow up the walls. When the wither has blown up the walls, enter the base, and try to take as much loot. Lure the wither into the secret room, and have it blow up the traps. Make sure it doesn't blow up the chest. Take as much loot as you can. Don't kill the wither. Heal it with potions of harming, run away, and have it kill the enemy base owners.
Your enemy has an underwater base inside an ocean monument. The only entrance is a nether portal inside the monument. The walls are reinforced with 3 layers of obsidian, and the elder guardians are all trapped inside. The whole monument is filled with water, except for the nether portal room, which is under the monument.
No one is in the base, but there is a drowned army locked inside. All the drowned are given Impaling V tridents and each one has full iron armor. Each person should bring a netherite sword with enchantments. Have one person carry a full inventory of splash potions of water breathing and healing. Have another person wear aqua affinity and respiration turtle shell, use an Efficiency V pickaxe to break the walls.
The person with potions should splash the miner with water breathing. Everyone else fights the guardians and protects the miner. When the walls are broken Which should take several real life hours due to mining fatigue, and let assume somehow the base owners haven't returned yet , team up to fight the large amounts of drowned.
Once the drowned are dead, destroy the nether portal. Raid the base, but don't kill the elder guardians. When you exit, fill in the hole you mined with obsidian. Don't make too much damage to the outer structure, or else the owners will find out. Gather your building blocks. Your base is going to need a backbone, and that backbone has to be the heart of your operation. You are going to want a common material, such as wood block or cobblestone. You are going to reinforce this later, so what you choose is what you are going to see, not what is going to be exposed, so whatever material you want to see is what you should choose.
Gather your food. You aren't going to be able to go back up to kill a few pigs every time you get hungry, so you are going to need a farmable source of food. The most preferable source of food would be potatoes, as every baked potato can heal 2 and a half hearts, and you can get several per plant.
However, things like wheat, melons, and even carrots can be used as food. If the server you are playing on has the option to get spawners, those can be placed in a 10x10 room with grass for an infinite amount of food and experience. The best would be cows, as they can drop leather and raw beef, the leather can be used to make books and armor in a pinch, and the beef could be used for food. Gather your odds and ends. Your purpose here is to minimize the amount of time needed to spend in the overworld, as people can simply follow you back to your base afterward.
A list of such items follows, but any item that you might find necessary should also be included 2 buckets of water. This is to create an infinite source of water by putting 2 blocks of water diagonally from each other in a 2x2 square to get infinite water. This is so you can get more wood underground in case you run out in your adventures. This is to make a bed so that you can respawn in your base in the off chance that you die. This is so you can plant your saplings and seeds and get your farm going.
Method 2. Decide where you want your base located. There are only 2 really viable options for where your base can be, these being very high in the air and very deep in the ground. Each base has its notable pros and cons. High in the sky base. Hard to spot, very easy to get to. You can safely maneuver your base without shifting in here, as it is unlikely that people will be looking in the sky for people.
However, if they spot you, all they have to do is build a large tower up, however if you spot them early you can knock them off with a well placed arrow or knockback sword. Deep underground base. Easy to see you in your base, as if people can see you in your base they can see where your base is. Hard to get to, the person must dig straight down to your base, and if you have lava around your base they run the risk of digging down into the lava.
Claim your base. It may be more beneficial not to claim your base, as even though people cannot break the land if it is claimed, it does tell them where your base is, making tnt cannoning a good idea. Clear a flat area for your base. If you are going for the underground base, you should be clearing out a space at about the 20 Y coordinate.
This is because people mostly mine at Y level 11, meaning they won't accidentally stumble upon your base, however it is still pretty far down.
If you are going for a high base, go about 6 blocks below the build limit, giving you a natural impenetrable ceiling. This base will only be visible on the highest draw distance, which requires a pretty decent computer to run with a decent fps. Build your farm. You are going to burn through food fast, so you are going to want to start getting some as soon as you can. Have a canal of water, then 8 blocks wide of crops, then another canal of water.
Water can give it's fertilizing effect up to 4 blocks horizontally, meaning one on either side gives a 8 block effect. You are going to need a fairly lit place, so lots of torches, or better, glowstone, is needed. Build your storage area. You are going to want chests several blocks high for easy access to all of them.
Have a stack of obsidian next to the chests labeling what each chest is, and to protect them from explosions. If you can, covering the chests with obsidian is the best idea, as this protects them from being exploded or stolen from when you are offline. Method 3. Gather a lot of obsidian. This is the most time consuming part of the whole process, as you are going to need enough obsidian to create a protective shell around your base. This will protect you completely from tnt cannoning, the most common method of destroying protected bases.
It also makes tunnelling into your base inefficient, as it makes your attackers mine every single obsidian block to enter. Cover your base in lava. If you are underground, this means people cannot just tunnel downward into your base, or they will die in the lava surrounding your base. This also acts as a protectant against x-rayers, as they will only see the lava and not the chests underneath them most of the time. This will not work in high in the sky bases, as the lava will flow down and reveal your base.
Replace the surrounding scenery. If you had to dig down to get to your base, smelt some stone and build it back up, cobblestone will just let people know somebody was there. If you built straight up to your base, remove the blocks that build up to your base. The point here is to make people to not suspect that anyone was here, and that they will move on without seeing your base.
Add traps.
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